June 4, 2018
@FPFL But it’s not the same. With an AR game/app you are forced to hold the device with straight arms, and (hopefully) move around to appreciate different POVs. If all you have to do is remaining still, what’s the point of AR vs. photorealistic game?

This is one of the many thoughts I post on Twitter on daily basis. They span many disciplines, including art, artificial intelligence, automation, behavioral economics, cloud computing, cognitive psychology, enterprise management, finance, leadership, marketing, neuroscience, startups, and venture capital.

I archive all my tweets here.