August 20, 2019
To play “the department of no” role you don’t have to actually say “no”. It’s sufficient that you make things so slow, so difficult, so unbearable, that the people you work with stop caring because “life is too short, and this is not worth it”. That’s when you damage your company

This is one of the many thoughts I post on Twitter on daily basis. They span many disciplines, including art, artificial intelligence, automation, behavioral economics, cloud computing, cognitive psychology, enterprise management, finance, leadership, marketing, neuroscience, startups, and venture capital.

I archive all my tweets here.