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1425567432048062465

1/ If @OpenAI Codex and its future clones will be able to allow non-developers to create POCs from plain English descriptions, it will be a huge victory for ideas, and for all the people that didn’t or don’t have the chance to learn how to code.
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Original tweet: https://twitter.com/giano/status/1425567432048062465

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2/ And I am not sure the current order will stay the same going forward.
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Original tweet: https://twitter.com/giano/status/1425567434430468104

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One of the best books I ever read is “This is Marketing” (Seth Godin). On the last page, there’s a list of questions that act as a north star when you build or market products. I check them often so, to find them faster, I have them on my website: https://t.co/vGKbbEF19R https://t.co/5FO12KvIKb
[snapshot url=”https://alessandroperilli.com/hardquestions/”]
Original tweet: https://twitter.com/giano/status/1425486491631988737

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This last bit is the most interesting. To retain attention, I suspect gaming companies have to release new hypercasual games very often. But development is costly. It might be the first genre to benefit from an #AI like the just-released @openai Codex. https://t.co/g9jVhWIi3q
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Original tweet: https://twitter.com/giano/status/1425446436926328832

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4/ A report FULL of exceptionally interesting insights from one of my favourite companies ever: @appannie.

Hypercasual games continue to grow in popularity but their profitability is quite small (and probably their life span very short).

https://t.co/CqhFbLKvnh https://t.co/tcZbamerzV

[snapshot url=”https://www.appannie.com/en/go/2021-mobile-gaming-tear-down/”]
Original tweet: https://twitter.com/giano/status/1425445448131743746

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3/ A report FULL of exceptionally interesting insights from one of my favourite companies ever: @appannie.

Hypercasual games are the most downloaded but the most lucrative genre is a tiny niche: RPGs.

https://t.co/CqhFbLKvnh https://t.co/oH1jz87ibq

[snapshot url=”https://www.appannie.com/en/go/2021-mobile-gaming-tear-down/”]
Original tweet: https://twitter.com/giano/status/1425445443895545856

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2/ A report FULL of exceptionally interesting insights from one of my favourite companies ever: @appannie.

Fascinating differences between gender game preferences and the exceptional success of Roblox among female players. (red boxes are mine)

https://t.co/CqhFbLKvnh https://t.co/QSorCyJjMj

[snapshot url=”https://www.appannie.com/en/go/2021-mobile-gaming-tear-down/”]
Original tweet: https://twitter.com/giano/status/1425445438384136196

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1/ A report FULL of exceptionally interesting insights from one of my favourite companies ever: @appannie.

India becomes the top market worldwide for mobile game downloads. US, Japan, and China are the markets where people spend the most.

https://t.co/CqhFbLKvnh https://t.co/tSqCUs2KxQ

[snapshot url=”https://www.appannie.com/en/go/2021-mobile-gaming-tear-down/”]
Original tweet: https://twitter.com/giano/status/1425445432424079365

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In the immediate, the point is to let users watch TV without being profiled or controlled @Gruber. In fact, I wish Apple could release a
HDMI stick version so I could use it in more situations.

Longer term, I suspect, the point is having a game console. https://t.co/i2S0qiefKl

[snapshot url=”https://daringfireball.net/linked/2021/08/10/apple-tv-point”]
Original tweet: https://twitter.com/giano/status/1425211217505923072

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What is the book that changed your life? (not novels or religious texts)

Asked on Aug 10, 2021

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Original tweet: https://twitter.com/giano/status/1425165813963759617
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Alessandro Perilli
Alessandro
Perilli
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Alessandro is a Vice President, Research at IDC. His current focus is on Enterprise AI Strategies.
Things Alessandro has done in the past:

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